February Update & Discord!


A smaller update while we continue to work on the codex and prepare for our steam reveal...

Also, we made a discord!

  • Added 8 new relic modifiers.
  • Added 1 new special hunt encounter.
  • Cord Segment (+1 capacity) is now significantly more common than before. It also got its own special recruit event.
  • Palisade will no longer randomly show up in Endless Mode; instead, this is now a relic modifier.
  • Transition time in Endless Mode is reduced.
  • Beekeeper and Injector is very slightly nerfed.
  • Added a lot of new portraits.
  • Fixed recruit events in Endless Mode sometimes only providing 4 cards.
  • Fixed a soft lock in Endless Mode when all hunt encounters were skipped.

Files

V15.41.zip 112 MB
38 days ago
HolderOfPlace_Win_V15.41.zip 151 MB
38 days ago

Get Holder of Place

Comments

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Oh, this is a bunch of nice quality of life changes.

Although I would add that the problem with Pallisade was mostly the crazy scaling. Make the damage cap be based on its initial HP and it's fine.

What I have noticed is problematic though (I might've mentioned it before, not sure) is the Maze. Originally I thought it should be good, but I've noticed it screwed up my team order way more often than I expected. I even did a team that went xABxABx (where x are any combination of units, but a B unit must always be behind any of the A units to function) and I still lost back to back maze encounters where both got swapped badly.

So I did the math, and it turns out that if you swap any 1 unit with any 1 other unit, the chances of that happening are 5%. But as I understand it, the card swaps 2 units with another 2, so it's already a 25% chance to swap into a bad permutation.

So yeah, even with redundancy, the Maze hands you a free loss every 4th encounter. Making it to floor 100 with e.g. a Barrier based strategy is unlikely. Making it to floor 200 is basically a statistical impossibility.

My proposed solution would be to make the maze shuffle (one of) the unit(s) in the slot opposite itself to a random different slot. So a redundant strategy can still win while still having a hard time.

V15.41

  • Added a discord announcement in game
  • Support followers will no longer trigger the prophecy event

Nice!

(+1)

Hell yeah